I recently ran a game of the re-skinned B3-Palace of the Silver Princess setting it in a fairy tale land, with anthropomorphic animals and whimsical elves. It went well, and the adventure proved a couple things. First, those 80’s modules loved their combat, second that a story with hints to discover motivates players to explore and third, re-skinned goblins can be really scary. I redrew the map of the first level of the dungeon, because the original is very linear and lacks any organic sense – including things like putting the Princesses’ dressing chamber next to a butcher shop and placing military style traps in a school room. I based my reskin on the ideas in this review: B3 - Palace of the Silver Princess
|B-3's first level, redrawn for sense.|
The berry wines and honey-mead have been flowing for a week now, and even the lowliest hired labor from the terrestrial sphere and the less respectable outlying villages have been basking in the absurd plenty that the impending wedding of the fey Queen Azure to the mysterious Scarlet Dragon Knight trails in its wake. Azure in her typical grandiose way, only to be expected from a self-proclaimed “Daughter of the Earth Goddess”, “Ever Truthful Oracle” and “Czarina of the Peaceable Forest Peoples” has invited every being with even the slightest connection to the fey courts. The small hamlet of Bobble, in the lee of her great castle is overflowing with intelligent animals, gnomes, lesser fey, dwarves, the more civilized goblin folk and even occasional humans. Every low roofed toadstool hut has been crammed to its musty rafters as the more enterprising crofters take in guests, or rent their homes to traveling artisans while they camp in the woods.
The eve of the wedding finally sees the tiny town at rest, though late night preparations continue in the castle, with the windows of its towers and enchanted bowers ablaze with multicolored light and the sounds of revelry. Yet not long after midnight this relative peace is disturbed when a huge explosion, and cacophony of unearthly howls, rumbling earth and cracking rock tears through the night. Man, elf, dwarf, gnome, boggin, sprite, badgerman, rabbitwife and mushroom people dash into the small fountain square at the center of Bobble and stare up at the castle bluff where the towers have shifted and a sulfurous light creeps downward like slowly dripping oil from the tangled bows of the castle’s living woods. An enormous tower of black smoke fills the sky coming from the collapsed central dome of the castle, it’s silver filigreed roof fallen.